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It handles negotiating the copyright metadata exchange, as well as streaming the content. CygnalĬygnal is the Gnash Project's Flash Media Server-compatible audio and video server. Many popular Flash games do not work with Gnash 0.8.8.
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YouTube video controls and full screen mode is functioning, although version 0.8.8 has a bug that can cause YouTube to display "Invalid parameters".

A Flashblock plugin can be installed by the user, turning on the Flash support on a case-by-case, as needed basis. Version 0.8.8 has GPU support, which pushed it ahead of the proprietary Adobe Flash Player in Linux, until Flash 10.2 came out with hardware acceleration built in. Rob Savoye announced that Gnash should now work with all YouTube videos. Version 0.8.8 was released 22 August 2010. Some other free-software programs, such as MPlayer, VLC media player or players for Windows based on the ffdshow DirectShow codecs can play back the FLV format if the file is specially downloaded or piped to it. FLV support requires FFmpeg or GStreamer to be installed on the system. Gnash supports playback of FLV videos and allows playing some FLV files from YouTube, Myspace, ShowMeDo and other similar websites (older files with sound – newer files without playing sound).
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Please help update this article to reflect recent events or newly available information. For security reasons the extension mechanism must be compiled-in explicitly and enabled via configuration files. However, Gnash offers some special features not available in the Adobe player, such as the possibility to extend the ActionScript classes via shared libraries: sample extensions include MySQL support, file system access and more. The goal of the Gnash developers is to be as compatible as possible with the proprietary player (including behavior on bad ActionScript code). Gnash can play SWF files up to version 7, and 80% of ActionScript 2.0. In contrast to most GNU projects, which are typically written in C, Gnash is written in the C++ programming language because of its gameswf heritage. Gnash requires one of AGG, Cairo, or OpenGL for rendering. A port to the Haiku Operating System also exists. Development of a port to AmigaOS 4.1 has also recently begun. An early port for RISC OS, which has never had Macromedia/Adobe Flash support beyond Flash 3, does exist, as well as an early port for BeOS, where Flash support terminated at Version 4. It also supports BSD-based operating systems. Gnash, however, can be compiled and executed on many architectures, including x86, ARM, MIPS, and PowerPC. Technical details ArchitectureĪdobe only provides an outdated version (11.2) of its official player for Linux on IA-32 and an AMD64 developer preview release in a binary-only form.
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However, since Gnash was started using the codebase of the gameswf project, which is in the public domain, code developed by the Gnash project which might be useful in gameswf is placed in the public domain. The primary distribution terms for Gnash are those of the GNU GPL. The majority of the previous GPLFlash developers have now moved to the Gnash project and the existing GPLFlash codebase will be refocused towards supporting embedded systems.

Prior to the launch of Gnash, the GNU Project had asked for people to assist the GPLFlash project.
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Writing a free software Flash player has been a priority of the GNU Project for some time. Gnash supports most SWF v7 features and some SWF v8 and v9, however SWF v10 is not supported. The main developer's web site for Gnash is located on the Free Software Foundation's GNU Savannah project support server. As of 2011, the project's maintainer is Rob Savoye. Gnash was first announced in late 2005 by software developer John Gilmore.
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